VGChartz’s Evan Norris: “Sakuna is eye-opening, not only because it shines a light on the nourishing, temperamental, and soulful qualities of rice but also because it demonstrates how a small team of two people can produce greatness by combining two seemingly incompatible genres. Edelweiss was able to turn an unusual, unlikely idea into a great game, by creating a solid framework of interconnected systems with versatile, tactical applications and by growing those systems over the course of 30-plus hours. Just as princess Sakuna takes a handful of rice husks and turns them into a bounty, Sakuna: Of Rice and Ruin takes a collection of disparate mechanics and transforms them into something greater than the sum of their parts.”